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Sunday, September 26, 2004

Julia Hoffmann

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Julia Hoffmann was born in Frankfurt, Germany, but she’s a total New Yorker. After spending a year in London studying Media and Visual Theories the rain sent her packing to New York where in 2002 she earned a BFA in graphic design from The School of Visual Arts. She began her professional career as a designer with Doyle Partners. Currently she works at Pentagram under the direction of Paula Scher and does freelance work during nights and weekends. Julia has received numerous student awards, including a Certificate of Typographic Excellence from The Type Director’s Club, and her work has been published in CMYK Magazine, ID Magazine and Graphis New Talent Design, and just recently was elected as one of this year’s ADC Young Guns.  One day she’d like to be rich, famous and tan (and ultimately in the Encyclopedia.)

http://www.juliahoffmann.com


Wednesday, September 22, 2004

CALL:  Art Keywords - Collaborative dictionary of the 21st century art

Deadline:  Ongoing
http://www.no-org.net/texts.php

The aim of the project is to start a self-growing, collaborative encyclopedic dictionary that would approach central concepts, keywords, terms, and definitions related to 21st century art.

The project attempts to create a place for the data and definition exchange where the combination of theoretical, mediative and artistic (poetic) definitions comes from the need to establish different approaches to art definition.

We ask for artists, curators, critics and cultural mediators to send us terms and concepts relevant to their own approach to art, defined textually (definitions, articles, references, etc.) or through a media item (image, video, sound etc.)

The project will operate on ongoing basis, with an initial version launched by January 2005.


CALL:  VIDA 7.0 - Art & Artificial Life International Competition (Spain)

Deadline: Wednesday, November 3, 2004
http://www.vidalife.org

VIDA 7.0 is the sixth international competition seeking to reward excellence in artistic creation that has embedded in it the practices of Artificial Life (A-life).

In the competitions held to date, prize winners have included autonomous lifelike entities that pleasure us (Tickle, 2.0; Tickle Salon, 5.0), converse irrationally with us (Head, 3.0) or invade our social space (Cour des Miracles, 2.0); virtual ecologies that evolve with user participation (Autopoiesis, 3.0; Electric Sheep and Remain in Light, 4.0); autonomous systems that use feedback as both a mechanism and a metaphor for transformation (Appearance Machine, 3.0; Levantate, 5.0); and works that emphasize social commentary relevant to A-life (Novus Extinctus, 4.0; The Relative Velocity Inscription Device, 5.0).

Further themes appear in the honorary mentions: avatars and agents in their unique worlds (Iconica, 2.0; Life Spacies II and Unconscious Flow, 3.0), re-workings of the roots of A-life such as cellular automata (Sandlines, 3.0; Dadatron, 5.0), and system feedback or autonomy translated into simple, familiar means (Breathe and Autistic-Artistic Machine, 4.0; The Responsive Field of Lattice Archipelogics, 5.0).

We’re interested in art that reflects upon the panorama of potential interaction between synthetic “life” and organic life, for example:

- autonomous agents that shape and perhaps interpret the data-saturated environment we have in common.
- portraits of intersubjectivity or empathy, shared between artificial entities and us.
- intelligent anthropomorphising of the datasphere and its inhabitants.
- user-defined exploration and interaction that is designed to mitigate fear and enhance curiosity in the face of emergent phenomena, which are by definition beyond our control.
- dynamic cybernetic ecologies that invite human participation.

The international jury will grant awards to the most outstanding electronic art projects employing techniques such as digital genetics, autonomous robotics, recursive chaotic algorithms, knowbots, computer viruses, embodied artificial intelligence, avatars, virtual ecosystems, and interfaces between software, hardware and biomass.


Sunday, September 19, 2004

CALL:  Wellcome Trust and BBC Imagine Competition (UK Citizens)

Deadline: January 14, 2005
http://www.wellcome.ac.uk/en/imagine/index.html


How do you think biomedical science is changing us? Capture your vision in a photograph and you could win up to £2000 worth of photographic equipment.

The competition is open to UK citizens of all ages.


Nokia’s Connect to Art brings art to mobile phones


Connect to Art is a new dimension of art and Nokia’s answer to artists’ need to find new, innovative channels for artistic expression and ways to reach new and existing audiences by using new methods.
 
Connect to Art is the result of cooperation with artists and Nokia and launches with a mobile exhibition featuring three Finnish artists, Stefan Lindfors, Osmo Rauhala and Kati Aberg. Each artist has created audiovisual works of art that draw on the advantages of new media and mobile phones as an alternative channel for distributing art and as a unique environment for experiencing it.
 
Nokia’s vision is life goes mobile. In the future, people will create, distribute and consume digital information and entertainment almost anytime and anywhere, each according to their needs. Already today, features such as news, music and games can be enjoyed in a mobile environment. It is only natural that art will go mobile, too.
 
Connect to Art will first be introduced in Finland. Starting with visual artists, the concept will later expand also into music. Connect to Art will later make its debut outside of Finland where artists from other countries will be joining in.

Connect to Art
Full Press Release


Kimono-Makers Employ Computer Graphics


For centuries, Japan’s kimono-makers have relied on stencils, paintbrushes and hours of labor to turn out their elaborate and graceful creations.

Kimono designer Yuko Iwakuma uses some more up-to-date tools: a computer and an ink-jet printer.

Iwakuma is one of a new breed remaking the ancient Japanese art of kimono, relying on computers to make kimonos with brash new designs and then sell them on the Internet.

SV.com


Wednesday, September 15, 2004

Rooms to move

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Rooms in a box, appearing and disappearing with the mere touch of an electronic keypad?

Movable rooms sound futuristic, but they are here now.

The same space in the Allan Builders’ Colridge model home at Pabst Farms’ Eastlake Village subdivision transforms into a fitness center, children’s play center, handyman workshop and all-purpose room. These arrangements can appear in any of five spaces throughout the 2,040-square-foot house, transported on a track hidden inside walls and based in the basement.

JS Online


SCOTTeVEST Solar Powered Jacket

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SCOTTeVEST INC. (SeV) maker of Technology Enabled Clothing(R), and Global Solar Energy, developer and manufacturer of flexible solar cells, announced that the first solar-powered jacket designed to carry, connect and charge portable devices will be available in time for the holidays.

The solar panels are attached to SeV’s signature jacket, Version Three.0 Finetex, an all-weather jacket with removable sleeves and over 30 hidden pockets. The jacket features SeV’s patent-pending Personal Area Network (PAN), which conceals wires associated with power sources and earbuds.

Link


Sunday, September 12, 2004

Susan Grant

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A winner Susan Grant blasted into the writing world at warp speed when she created an entirely new sub genre: aviation romance. As one of the first women in history to attend the US Air Force Academy, a former Air Force instructor pilot, and currently a 747 jumbo jet pilot for United Airlines, this New York Times best-seller loves writing about what she knows—flying, action-adventure, and the delicious interaction between the sexes.  A busy mom to a couple of school-age children, Susan lives amongst the towering oaks in Northern California.

http://www.susangrant.com


Tuesday, September 07, 2004

City Survives Art Geek Invasion


Congratulations, residents of Linz. You and your city have again survived the annual geek invasion.

Once an industrial town that tourist guides warned was devoid of any cultural attractions, Linz, in northern Austria, has become the center of Europe’s alternative art scene thanks in part to the Ars Electronica festival, the world’s largest technology and art showcase, and the thousands of black-clad, laptop-lugging people who show up for the festival every year.

More than 40,000 people from 42 different countries attended this year’s festival, which took place the first week in September. And as usual, Ars Electronica turned the entire city of Linz into one big digital art installation.

Wired


Friday, September 03, 2004

Nick Pugh

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Nick Pugh is an independent concept designer, engineer and fabricator whose mission is to do advanced design and research in transportation, entertainment and architecture. Born in Paris, France, he attended schools in England, Rio de Janeiro, and Berkeley, California before graduating from Art Center with a B.S. in transportation design.

Pugh’s design and automotive work has been published in Wired, Omni, Metropolis, LA Times, GQ and numerous other publications, and he was a featured guest on the recent TV shows “The Ride Of Your Life” and “Rolling Art TV.” He is a central figure in the book Build the Perfect Beast by Mark Christensen, which chronicles the building of Pugh’s first personal concept car--the XENO III that was unveiled in January ‘02 to over 700 guests and media at Art Center. XENO III has since been on exhibit in the United States and Europe.

Pugh is a co-founder of NGV-USA, the company that created the patented fuel storage chassis that increases the range of natural-gas and hydrogen powered vehicles. This ARPA sponsored project culminated in the first unsupported drive across the US (from Los Angeles to Washington DC) in a dedicated NGV. Other automotive projects include design and engineering consulting for Mitsubishi, Hyundai, GM and DZN Studio.

His work in the entertainment field includes projects for Warner Brothers, Universal and Chiat Day. He currently is contracted as a concept artist at Rhythm and Hues Studios on projects ranging from TV commercials and feature films to motion rides. He was instrumental in the design of Scooby in the 3D Scooby Doo movies and of Garfield in the recent 20th Century Fox release.

His current automotive projects focus on the design and development of personal concept cars for other clients. Pugh’s work bridges the gap between the world of exotic artistic design and that of the hands-on production engineer.  Nick Pugh is married with a beautiful one year old daughter, Serena, and lives in Long Beach, California.

http://www.nickpugh.com


Tuesday, August 31, 2004

CALL: First International Video Reporting Award

http://www.backup-festival.com/

Deadline: September 15, 2004

The International Video Reporting Award is an international competition for short, innovative, non-fiction, digital filmmaking. The films must be helmed by a single person who is solely responsible for content, direction, camera, sound and editing, and who fully explores the creative dimensions of digital technology. The filmmaker should also be taking on the challenge of autonomous production and distribution.

The preselection committee and the jury will be looking for excellence in content, as well as for imaginative use of documentary techniques.

The Top Prize carries an award of 1000 Euros.
In addition, the Michael Rosenblum Junior Award will be conferred, containing a personal two-day training with the tv creator Michael Rosenblum.

The award ceremony will take place during the backup_festival in Weimar/Germany Oktober, 7. - 10. 2004.

The applications for the “International Video Reporting Award” may be registered online at http://www.backup-festival.com/
where all current registration forms can be downloaded as a pdf.

Address your entries to:

backup_festival
Bauhaus University Weimar
Faculty of Media
Bauhausstrasse 11
99423 Weimar
Germany

The independent jury for the International Video Reporting Award consists of established television producers, VR-Coaches and University/Film school teachers. The jury members for 2004 are Sabine Streich, Michael Rosenblum, Wolfgang Kissel, Jan Metzger (hr) and Benedikt Otto (mdr)

Contact an information:


Monday, August 30, 2004

CALL:  Zoie Films’ First Annual Cellular Cinema Festival 2004

Online and on mobile phones
December 1, 2004
http://www.zoiefilms.com/cellularcinema.html

Deadlines:
Early - October 1, 2004
Late - November 1, 2004
 
We are the proud sponsors of this innovative film festival for the cellular screen...to showcase the video content and technology that will be screened via Tin Can Mobile and Nokia mobile phones. Cellular video and flash entertainment is an exploding market worldwide and one that offers a new forum for filmakers to be seen. Zoie Films is presenting sponsor and partners with Tin Can Mobile and Nokia cell phones to present this unique festival.

FilmFest Description:
This is your opportunity to dig deep into your film archives and re-edit features, shorts animations, documentaries and digital content. Works must be under 5 minutes and a minimum of 1 minute.

FilmFest Rules:
All genres. All formats including PSAs, Music Videos, TV Commericals. Entries must be submitted via NTSC vhs or .wmv or .mpg formats.

Works under 5 minutes. Please submit work via vhs or mpg format. If selected for the Cellular Cinema Film Festival, filmmakers may also include a 2-minute biographical video to be encoded and showcased with their films.

Entry Fees:
* Early Deadline: October 1st l $35.00
* Late Deadline: November 1st l $45.00
* Entry Form
* Festival starts December 1st

Winning films will be screened via ZoieFilms.com and the cellular screen of Tin Can Mobile and Nokia cell phones. Awards and prizes include: a week at the lavish golf resort spa, Boracay Island.


Sunday, August 29, 2004

Yury and his MagicBike


Thanks to this week’s protests of the Republican convention, the streets of Manhattan have become an outdoor gallery for the latest trends in the fusion of art and digital technology.

A loose network of tech-savvy activists has been working for months—in some cases years—to construct intriguingly bizarre electronic contraptions for creative resistance. This new breed of wireless activists is moving the Internet’s power off the screen and into the streets.

The Village Voice


Processing - A Visual Programming Language


Processing is a programming language and environment built for the electronic arts and visual design communities. It was created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook.

The software is currently in a prerelease stage, but bug fixes are being made as we head toward a more complete “1.0” release. Processing will be free to download and available for Mac, PC, and Linux.

http://processing.org/

Via douglas.typepad.com


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